Outfoxed
ucl bartlett design award immersive
role: creator
Outfoxed is an interactive immersive gaming experience, exploring VR as a tool of biometric technological surveillance and the political opportunity of games as sites of organized protest. The project seeks to highlight the dangers of unregulated surveillance technologies and offer a playful narrative of data reclamation and resistance.
The levels of the game span multiple gameplay genres including co-op VR games, 2.5D platformers, top-down ARPGs, and analogue cipher puzzles. Players experience interactive lights, sounds, props, food, and live performance as they join together in cooperative resistance.
At the start of the experience players are welcomed into the space by a representative of the game dev company Vulpez Immersive Studios. Players are told they are here for an exlusive branded immersive experience promoting Vulpez’s new VR game Foxy Foods.
Players begin the game as Vulpez intended: One player brings to the table boxes with cupcakes decorated with tracking markers printed in edible ink. The player in VR looks at the VR cupcakes and claps their hands, spawning foods in the game. These foods are merged together through hand tracking, echoing the merging mechanics of many cozy addictive games.
After a few rounds the game crashes and a rebel fox named Reynard explains the nefarious intentions of the game studio, enlisting the players in his fight against tech surveillance.
level 1
After a tutorial round at Reynard’s secret lair Maleperduys and tricking the game rep that the experience is still on correct course, the players and Reynard hack into the game’s code.
Working together with one player in VR and the other using a controller, the players navigate the 2.5D blueprint puzzle to destroy three primary nodes to break the code. The VR player acts as the navigator, looking down onto the exposed blueprint and leading Reynard, manipulated by the second player using a game controller, to the required nodes.
Upon sucecssful destruction of the three nodes, the game crashes, breaking the VR headset, and stopping the data collection.
level 2
In the final level, after the VR headset has been broken, the players must hack into the server and delete the captured data.
One player uses a game controller to traverse the digital maze of the server’s Firewall Castle, collecting scrolls. The scrolls reveal hidden coordinate codes which a second player records.
After all scrolls are collected players work together using the coordinate codes to decode the Privacy Policy that all players signed at the top of the experience. Decoding the Policy reveals a riddle, the solution to which guides the players to a microphone. Players scream into the microphone, crashing the server and erasing the collected data.
level 3
Echoing the project’s broader investigation into multi-sensory and mixed reality immersion, I created hand drawn pixel artwork and animations to explore digital immersion outside of conventional 3D, hyper-realistic aesthetics.
The 2.5D design adds an additional layer of spatial disorientation, creates co-op gameplay opportunities using restricted player POVs, and activates audience emotional endearment, evoking the nostalgia of retro videogames and the coziness of contemporary games such as Stardew Valley. This juxtaposition of surveillance and charming design brings attention the insidious aesthetic veil over the cozy game industry.
game level & character design
Within the space players encounter:
branded merchandise for the fictional game dev company Vulpez Immersive Studios,
a cozy magical forest made of soft and childlike materials such as pipe cleaner flowers mirroring the forest setting of the Foxy Foods game,
edible food altered to communicate with game technologies,
a trove of hidden-in-plain-sight high tech equipment including 360 cameras, security camers, VR headsets, microphones, speakers, and TVs.
spatial design
asset attributions (must be viewed on desktop)
Sound Effects
Reynard Jump
Reynard Swipe
Reynard Roll
Reynard Shoot
Reynard Hit
Reynard Land
Reynard Falling
Reynard Climb
Enemy Swipe
Enemy Bite
Enemy Hit
Enemy Destroy
Enemy Fire
Node Destroy
Scroll Pickup
Glitch
Alarm
Mauperduis Music
Reynard Theme
Reynard 8-bit
Fire wall Theme
Sparkle Effect
Merging Effect
Explosion
Retro sfx
Glitch 2
Glitch 3
Beep
Glitch 4
Gong
Visual Assets
Dragon
8-bit Block Texture
Reynard movement inspo
Artwork Name
Jump_03.wav
SFX_Jump_31.wav
8Bit Power Up
Shoot_01.wav
8-bit Deny/Error sound
reynard_land.wav
reynard_falling.wav
Climb_Rope_Loop_00.wav
Hit_03.wav
8-bit noise.wav
8 Bit Slam
Hit_Hurt39.wav
8-bit Explosion1.wav
8-bit Explosion1.wav
8-bit pickup sound
SFX_Powerup_15.wav
Alarm No.3
Elevator music
Reynard Theme
Reynard 8-bit
Firewall Theme
Sparkly.wav
Merging Effect
World Ender Explosion
retro_gaming FX I
Glitch15.wav
Glitch12.wav
PC speaker error beep.wav
Paroxysm
Gong Drone.wav
Artwork Name
Creatures: Dragon
Various 1-bit style, 16x16 tiles, patterns and textures. Pixel art sprite sheet
Cat character asset pack
Creator
LittleRobotSoundFactory
jalastram
Duskbreaker
LittleRobotSoundFactory
philRacoIndie
Nina Attinello
Nina Attinello
LittleRobotSoundFactory
LittleRobotSoundFactory
Modus7
Jofae
n_audioman
timgormly
timgormly
SamsterBirdies
jalastram
Vendarro
Mike_306
Kevin Pollard
Kevin Pollard
Kevin Pollard
opticaillusions
Nina Attinello
qubodup
efectirijillo
Melbourne34
Melbourne34
CZghost
Beetlemuse
jdagenet
Creator
electriclemo
PiiiXL
oboropixel
Link to Artwork
https://freesound.org/s/270323/
https://freesound.org/s/386625/
https://freesound.org/s/649724/
https://freesound.org/s/270343/
https://freesound.org/s/551543/
not available for download
not available for download
https://freesound.org/s/270305/
https://freesound.org/s/270332/
https://freesound.org/s/238283/
https://freesound.org/s/361636/
https://freesound.org/s/273572/
https://freesound.org/s/162792/
https://freesound.org/s/162792/
https://freesound.org/s/368492/
https://freesound.org/s/317805/
https://freesound.org/s/345815/
https://freesound.org/s/743697/
https://freesound.org/s/554312/
not available for download
https://freesound.org/s/814057/
https://freesound.org/s/477201/
https://freesound.org/s/511579/
https://freesound.org/s/511574/
https://freesound.org/s/264823/
https://freesound.org/s/580084/
https://freesound.org/s/395422/
Link to Artwork
License and edits
cc BY 4.0 Attribution 4.0
CC0 1.0 Creative Commons 0
CC0 1.0 Creative Commons 0
cc BY 4.0 Attribution 4.0
CC0 1.0 Creative Commons 0
n/a
n/a
cc BY 4.0 Attribution 4.0
cc BY 4.0 Attribution 4.0
CC0 1.0 Creative Commons 0
CC0 1.0 Creative Commons 0
cc BY 4.0 Attribution 4.0
[shortened from original]
CC0 1.0 Creative Commons 0
CC0 1.0 Creative Commons 0
CC0 1.0 Creative Commons 0
cc BY 4.0 Attribution 4.0
CC0 1.0 Creative Commons 0
cc BY 4.0 Attribution 4.0
“Adaptation permitted + No reselling/distribution of asset. Commercial and non-commercial use okay.”
CC0 1.0 Creative Commons 0
n/a
CC0 1.0 Creative Commons 0
CC0 1.0 Creative Commons 0
CC0 1.0 Creative Commons 0
CC0 1.0 Creative Commons 0
CC0 1.0 Creative Commons 0
CC0 1.0 Creative Commons 0
CC0 1.0 Creative Commons 0
License and edits
License: “Attribution NOT necessary + No reselling/distribution of asset. Commercial and non-commercial use okay!”
[Purchased and adapted]
cc BY 4.0 Attribution 4.0
[color changed to green]
License: “You can use this asset for personal and commercial purpose, you can modify this object to your needs.
Credit is not required but would be appreciated"